100 Blazing Clover Slot Review 2026 – RTP, Jackpot Poker and Max Win
100 Blazing Clover at a Glance

100 Blazing Clover is a TaDa Gaming fruit machine on a 5×4 grid with 100 fixed paylines, and the reels are the least interesting part of it. The paytable is deliberately thin: the best five of a kind pays 30x and most symbols pay a single unit. Everything that makes this game worth a look sits in two features, an expanding wild on the middle three reels and a randomly triggered card picking round called Jackpot Poker.
That round is where the 10,000x ceiling comes from, and unusually for a slot review the number can be derived rather than taken on trust. The top jackpot tier pays 1,000x, two special cards can multiply the prize by up to 10x, and 1,000 multiplied by 10 is exactly 10,000. The published cap is not a simulated estimate; it is the arithmetic maximum of one bonus round.
The problem is the return. TaDa Gaming does not publish an RTP for this game, and two of the largest independent databases record it as unavailable, with one of them calling the omission a transparency failure outright. The 96.96% figure that appears across review sites has no first party source behind it, and the same database that records no official figure has separately tracked the game’s measured return several points lower. That is the single most important thing to know before playing.
100 Blazing Clover Key Facts and Specifications
The table below draws on two major databases and on a detailed feature review. Where they conflict, both readings appear rather than one tidied number.
| Item | Detail |
|---|---|
| Provider | TaDa Gaming |
| Release date | Disputed: sources give May, July, August and September 2025 |
| Game type | Video slot, classic fruit machine styling |
| Grid | 5 reels, 4 rows |
| Paylines | 100, fixed, not adjustable |
| RTP | Not published by the studio; 96.96% quoted by review sites without a first party source |
| Measured return | Tracked at 93.28% and 94.82% on two separate observations by one database |
| Volatility | Low to medium, agreed by all sources |
| Hit frequency | Undisclosed by studio and databases alike |
| Max win | 10,000x the bet |
| Min bet | 0.20 |
| Max bet | 200.00 |
| Top line win | 30x for five of the best paying symbol |
| Scatter pays | 3x, 20x or 100x for three, four or five scatters |
| Jackpots | Four fixed tiers: 5x, 20x, 50x and 1,000x |
| Free spins | None |
| Bonus buy | None |
| File size | 23.5 MB |
| Technology | HTML5 and JavaScript |
One entry on that list is worth pausing over. The maximum total winnings are separately published as 2,000,000 in currency, and dividing that by the 200.00 maximum stake gives exactly 10,000. Two sources therefore arrive at the same ceiling by different routes, which is a genuine confirmation rather than one site copying another.

The 100 Blazing Clover RTP Problem
Three review sites state a default return of 96.96%. Neither of the two largest slot databases carries that figure. One records the RTP as not available. The other marks it as pending and adds, in its own words, that the developer has not disclosed the return and that this shows a lack of transparency. A third aggregator simply badges the game as having an undisclosed RTP.
So the 96.96% may well be correct, but nobody has shown where it came from, and the studio has not stood behind it. Treat it as an unsourced claim until the game’s own information screen tells you otherwise. This is not a pedantic distinction: a game with no published return is a game where operators can run whatever build they like without anyone being able to check.
What the Measured Numbers Say
One database runs a live tracker that estimates a statistical return from observed play. On one observation it read 93.28%, and on an earlier one 94.82%. Both readings came with a deficit figure attached, 2.92% and 1.38% respectively, and both add back to 96.20%, which is that site’s market average baseline. The tracker also labelled the game cold at the time of writing.
A tracked figure is not a certified figure and short windows move a great deal, so do not read 93.28% as the game’s real RTP. What the two readings do tell you is that the observed return has been sitting below the market average rather than above it, which is the opposite of what a 96.96% claim would predict.
What TaDa Gaming Actually Published
The studio issued a press release for the sibling game, 20 Blazing Clover, and it is the closest thing to a first party description of how this family works. TaDa Gaming described three things there. Expanding wilds land only on reels two, three and four, and cover the whole reel when part of a win. Scatter symbols offer instant wins up to 100x. And a randomly triggered card game asks players to pick from 15 cards to reveal suits, matching three of a kind to unlock one of four fixed jackpots that range from 5x to 1,000x. It added that special cards can delete lower jackpots or multiply total winnings by up to 10x.
Every one of those mechanics reappears in the independent feature list for 100 Blazing Clover, and the numbers match: four tiers topping out at 1,000x, a 10x multiplier ceiling, 15 cards, and a 100x scatter maximum. The two games differ in scale rather than in design. The sibling runs on a 5×3 grid with 20 fixed paylines; this one uses 5×4 with 100.
The Studio Is Explicit About the Randomness
TaDa Gaming’s product director described the release as a tribute to players who like straightforward gameplay with win surprises, and called the combination of the expanding wild and the card game a way of adding new dimensions to a classic slot format. The word surprises is doing real work there. The jackpot round has no trigger you can chase, which the studio treats as a feature rather than a limitation.
The 100 Blazing Clover Grid and 100 Fixed Paylines
Five reels by four rows gives twenty cells, and the game runs 100 fixed paylines across them. Nothing is adjustable, so there is no configuration decision and no way to play fewer lines. Wins pay left to right along those lines in the usual way.
A hundred lines across twenty cells sounds generous but changes less than it seems. Because every line is always active, the stake is spread across all of them, and the paytable values are quoted against the total bet rather than per line. The practical effect is a high rate of very small wins, which is exactly what the low to medium volatility rating describes.

100 Blazing Clover Symbols and Paytable
There are eight paying symbols, split cleanly into two groups. The high group pays between 2x and 30x for five of a kind; the low group pays a flat 1x. Two independent sources agree on both the eight symbol count and the 0.1x to 30x value range, which is a reasonable cross check on a game whose studio publishes almost nothing.
| Group | Symbols | Five of a kind |
|---|---|---|
| High | Bell, Grape, Watermelon, 7 | 2x up to 30x the total bet |
| Low | Cherry, Lemon, Orange, Plum | 1x the total bet |
| Wild | Expanding wild, reels 2, 3 and 4 only | No line value of its own; substitutes and expands |
| Scatter | Anywhere on the grid | 3x, 20x or 100x for three, four or five |
Look at those numbers next to the features and the design intent becomes obvious. The best possible line win is 30x. Five scatters pay 100x, more than three times the best line. The top jackpot tier pays 1,000x, more than thirty times the best line. The reels exist to keep you spinning; the money is in the features.
A Detail Worth Correcting
One database answers the question of the maximum win with a figure of 30 currency units, on the reasoning that the cap equals the best paying symbol times the maximum coins per line. That is a formula applied mechanically and it is wrong for this game, because it ignores both the scatter pays and the entire jackpot round. The real ceiling is 10,000x, and the same site publishes the 2,000,000 figure that confirms it a few rows higher up its own page.
Expanding Wilds on Reels 2, 3 and 4
The wild lands only on the middle three reels and substitutes for any regular paying symbol. Its useful property is the expansion: whenever a wild contributes to a winning combination, it grows to fill its entire reel. On a four row grid that turns one cell into four.
Because the wild is restricted to three of the five reels, it can never complete a win on its own from reel one, and a five of a kind always needs real symbols on the outer reels. That restriction is what keeps the base game modest. Players in published reviews describe the expanding wild as the thing that keeps a balance steady rather than the thing that produces spikes, which fits the mechanic exactly.
Scatter Pays: 3x, 20x and 100x
Scatters pay from anywhere on the grid and do not need to sit on a payline. Three award 3x the total bet, four award 20x, and five award 100x. The prize is paid independently of any line wins on the same spin, so a scatter hit is always additional rather than instead.
The jump from 20x to 100x for the fifth scatter is the steepest step in the game outside the jackpot round. It also gets corroborated from an unexpected direction. Two separate player reviews at one site describe scatter wins of 100x and 50x. The 100x matches the published five scatter award exactly.
Scatters Do Not Open a Bonus
This is a point where sources mislead. One database states that three scatters trigger the bonus round. The detailed feature description is clear that three scatters pay 3x and nothing else, and that the Jackpot Poker round is triggered at random after any base game spin rather than by scatters. There are no free spins in this game at all, which both databases confirm.
The 100 Blazing Clover Jackpot Poker Game
This is the reason to play the game. It triggers at random after any base game spin, with no combination to land and no meter to fill. You are taken to a separate screen holding 15 face down cards, and you pick until three cards of the same suit are revealed. That suit decides which of four fixed jackpots you win.
| Suit | Jackpot | Value at 0.20 stake | Value at 200.00 stake |
|---|---|---|---|
| Spades | 1,000x | 200.00 | 200,000.00 |
| Hearts | 50x | 10.00 | 10,000.00 |
| Diamonds | 20x | 4.00 | 4,000.00 |
| Clubs | 5x | 1.00 | 1,000.00 |
The four tiers add up to 1,225x, but you only ever win one of them. The distribution is brutally top heavy: Spades pays twenty times what Hearts pays and two hundred times what Clubs pays. Three matching Clubs, the most likely outcome by design, returns 5x your stake, which is barely more than the sixth best line win in the paytable.
Random Means Random
The feature triggers on any bet size and its activation is completely random, so a higher stake does not make it more likely to appear. That is genuinely player friendly and worth stating plainly, because plenty of games gate their best feature behind an ante bet or a buy button. Here a 0.20 spin and a 200.00 spin have the same chance of opening the round.
The Five Second Auto Pick
If you do not choose a card within five seconds, the game picks for you at random and keeps picking until three matching suits appear. The outcome is decided by the card layout rather than by your choices in any case, so the auto pick costs you nothing except the theatre. Worth knowing if you play on autoplay and step away.
The Two Special Cards and the 10x Multiplier
Two cards sit in the field alongside the suits and both change the maths. The Clubs Deleting Card removes every Club from the field, which raises your chance of matching one of the three higher suits. The Multiplier Card applies either 2x or 5x to the final prize, and if both multiplier cards turn up their values multiply together for 10x.
The deleting card is the more interesting of the two because it changes the odds rather than the payout. With Clubs gone, the cheapest tier is off the table and the worst outcome available becomes 20x instead of 5x. Any round in which that card appears early is worth at least four times the floor of a normal round.
Where the 10,000x Max Win Comes From
Here is the calculation, and it is unusually clean. The top jackpot tier is Spades at 1,000x. The maximum multiplier available is 10x, from both special multiplier cards appearing in the same round. One thousand multiplied by ten is ten thousand, which is exactly the published maximum win.
That matters for two reasons. First, it confirms the 10,000x figure from the mechanics rather than from a marketing sheet, and the 2,000,000 currency ceiling at a 200.00 stake confirms it a second time. Second, it tells you the ceiling has nothing to do with the reels. No combination of expanding wilds, line wins and scatters can approach it. The maximum win in this game is one specific bonus outcome, and the base game cannot produce it under any circumstances.
How Far the Reels Can Actually Take You
The best line win is 30x and the best scatter award is 100x. Even landing both on the same spin leaves you at 130x, which is 1.3% of the ceiling. Anyone playing this game for the headline number is playing exclusively for a randomly triggered card round that they cannot influence, cannot buy and cannot make more likely.
100 Blazing Clover Volatility and What Sessions Feel Like
Every source calls the volatility low to medium, and the structure supports that. A hundred always active paylines across twenty cells produces frequent small returns, most of them worth a fraction of the stake, and the flat 1x on four of the eight symbols means a lot of hits barely register.
Nobody publishes a hit frequency, not the studio and not either database, so any number you see quoted for this game is an estimate. Published player accounts are consistent, though. They describe steady small returns and a balance that drains slowly rather than dropping in steps. They mention occasional scatter payouts in the 50x to 100x range. And one player called the jackpot round very random and hard to rely on. Both player ratings at one site landed on three out of five, and the other site’s single vote gave it five out of ten.
Five Sources, Five Release Dates
This game has an unusually confused release history. One review site dates it 27 May 2025, another 26 August 2025, a database records 16 July 2025, a second database 28 August 2025, and a detailed review states 17 September 2025. Nothing important hangs on it, but the spread is worth flagging because it suggests a staggered operator rollout rather than a single launch, and it is a reminder of how thin the documentation on this title is.

Betting Range and Bankroll Maths
Bets run from 0.20 to 200.00, a thousand fold spread, and both databases publish the same limits. That is one of the widest ranges you will find on a game of this type, and the low floor genuinely matters here because the feature you are waiting for triggers independently of stake size.
The bankroll logic follows directly from that fact. Since a 0.20 spin has the same chance of opening the Jackpot Poker round as a 200.00 spin, spins are the resource you want to maximise, not stake. A budget of 100 units buys 500 spins at the minimum and five at the maximum, and the player taking 500 spins will see the feature vastly more often. The only argument for a larger stake is that the jackpot scales with it, which cuts the other way entirely.
The Cost of the Missing RTP
Without a published return you cannot calculate an expected cost per spin, which is a real practical problem rather than an academic one. If the game runs at the claimed 96.96% the house edge is 3.04%. If it runs closer to the tracked figures the edge could be five or six percent, which would roughly double your expected loss over the same number of spins. Open the information screen in the game and read the number there before you decide how long to play.
100 Blazing Clover Verdict: Who This Slot Suits
100 Blazing Clover is a better designed game than its paytable suggests and a harder one to recommend than its features suggest. The Jackpot Poker round is a genuinely good piece of work: four clear tiers, two special cards that change both odds and payout, a clean derivation from 1,000x and 10x to the 10,000x cap, and no stake gating. The expanding wild does its job. The scatter pays are honest and additive.
What undermines it is the absence of a published return. A studio that will not state its RTP is asking you to play blind, and the one independent attempt to measure it has come in below the market average on both readings. It suits a player who enjoys pick and win bonus rounds, plays small stakes for a long time, and will actually check the number in the game. It does not suit anyone who wants line win potential, a feature they can trigger or buy, or any certainty about what they are being charged.
What to Check Before You Play
Two things, in this order. Read the RTP in the game’s own information screen, because no other source can tell you which build your operator is running. Then look at the paytable and confirm the four jackpot values and the 3x, 20x and 100x scatter awards, since those come from a detailed third party review rather than from the studio.
For context on how this sits against its neighbours, our 10 Sparkling Crown review covers a second classic-style grid, while 3 Pot Dragons is one more short-grid release.