Fortune Dice Review 2026 – RTP, Payouts and Strategy
Fortune Dice at a Glance

Fortune Dice is a five-reel, three-row slot from Gameplay Interactive, released in May 2017 and still carried in a good number of lobbies. The theme is the familiar red-and-gold fortune setting, but the mechanic is not: one or two physical dice sit beside the reels and roll on every spin. A single die runs in the base game and a second one joins for the free spins.
Each ordinary symbol carries a small dice overprint. When the rolled value matches that overprint, the symbol turns wild for the spin. That single idea drives the whole game, and it is what separates Fortune Dice from the hundreds of near-identical fortune slots released around the same time. No cascades, no expanding reels, no meters: the die does all of the work.
The studio publishes almost nothing about the maths, so this review separates what can be read directly off the in-game paytable from what only appears in third-party databases. All checks were made on 25 August 2026. Where a number exists only in a database, this review says so rather than presenting it as a provider figure.
| Specification | Value | Source |
|---|---|---|
| Provider | Gameplay Interactive | Databases and independent reviews |
| Release date | 15 May 2017 | Independent databases |
| Grid | 5 reels, 3 rows | In-game screens |
| Paylines | 50, fixed, left to right | In-game paylines pages |
| Coins per spin | 5 per line, so 250 in total | In-game paytable checked against a live screen |
| RTP | 96.8% | Independent databases; not published by the studio |
| Volatility | Medium | Independent databases; not published by the studio |
| Max win | Not published anywhere | No source |
| Bet range | 5 to 500 credits | Independent databases and reviews |
| Wild | Dragon, substitutes everything except Bonus | In-game wild page |
| Bonus symbol | God of Wealth, 3 or more trigger free spins | In-game screens and independent review |
| Free spins | 7, retriggerable with 3 more Bonus symbols | Independent review |
| Dice in play | 1 in the base game, 2 in free spins | In-game screens and independent review |
| Fortune Chance | Double six in free spins, 16 hidden dice, pick 2 | Loading screen and independent review |
| Technology | Listed as a Flash-era build | Independent database |
Fortune Dice RTP and Hit Frequency
Two independent databases both list 96.8%, which would place Fortune Dice slightly above the average band for video slots. That is the only return figure in circulation, and it is worth knowing where it does not come from.
No hit frequency is published at all. One database leaves the field blank and the other shows a dash, so there is no basis for saying how often a spin pays. With 50 fixed lines and low three-of-a-kind values, small returns are almost certainly common, but that is inference rather than data.
No Published Figure From the Studio
Gameplay Interactive does not print an RTP on its game sheet, and an independent reviewer who tested the game states plainly that no official return or volatility figure exists for it. The 96.8% therefore has no provider document behind it.
In practice that means the in-game information panel at whichever operator hosts the game is the only place the real configuration can be confirmed. Treat 96.8% as a widely repeated estimate rather than a certified number. Two databases repeating each other is not the same as two independent measurements.
Fortune Dice Volatility and Risk Profile

Both databases label the volatility Medium, and again neither figure originates with the studio. The paytable is the more useful guide, because it shows exactly how the money is distributed.
Nine of the eleven paying symbols top out between 150 and 750 coins for a full five-reel line. Against a 250-coin spin, most of those outcomes return less than the stake, which points to a game built on frequent small hits rather than rare large ones.
What the Paytable Implies
The exceptions are the dragon wild at 2,000 coins and the yin yang at 750. Only the wild clears the stake by a wide margin, and it needs the dice to cooperate, so the swings come from how many symbols the roll converts rather than from the base symbols themselves. A spin where the roll converts nothing is simply a normal 50-line slot with a weak paytable.
The 5×3 Grid and 50 Paylines
The layout is a plain five-by-three grid with 50 fixed lines, listed across two pages in the help screens. Payouts run from the leftmost reel rightwards, line wins are multiplied by the line bet, and only the highest combination on each line is paid.
There is nothing to switch off. All 50 lines are always active, which is why the spin cost is fixed at 250 coins and the minimum stake sits at 5 credits rather than the fraction most modern slots allow. That floor is the single biggest practical drawback of the game today.
How to Play Fortune Dice
Set a stake, spin, and watch the die as much as the reels. There are no line settings, no ante bet and no buy menu, so the only decision that carries any weight is stake size.
Setting Up a Spin
The bet control sits at the bottom left and covers a range of 5 to 500 credits per spin. A live screen captured at the minimum shows a total bet of 5.00 against a 250-coin spin, which puts each coin at two hundredths of a credit.
Autoplay is available, and the die rolls automatically alongside every spin. The result is displayed beside the reels before the win lines are drawn, so you can see whether the roll has converted anything before the payout is counted. Captured screens show the die sitting just outside the reel frame, small enough to miss on a phone.
Fortune Dice Symbols and Paytable
Six card ranks fill the lower tier, three fortune icons sit above them, the yin yang pays best of the regular symbols and the dragon wild pays most of all. Values below are the coin amounts printed on the in-game paytable, for combinations running from the left.
| Symbol | 3 of a kind | 4 of a kind | 5 of a kind |
|---|---|---|---|
| Dragon Wild | 200 | 500 | 2,000 |
| Yin Yang | 25 | 200 | 750 |
| Green Bowl | 15 | 100 | 500 |
| Gold Ingot | 15 | 75 | 500 |
| Gold Coin | 15 | 75 | 500 |
| Ace | 15 | 50 | 250 |
| King | 10 | 50 | 250 |
| Queen | 10 | 50 | 250 |
| Jack | 10 | 40 | 200 |
| Ten | 10 | 30 | 200 |
| Nine | 5 | 25 | 150 |
Reading Coins Instead of Multipliers
A spin costs 250 coins, five per line across 50 lines. Dividing by that total converts the table into stake multiples: the dragon wild is worth 8x a spin for five of a kind, the yin yang 3x, and a full line of nines returns 0.60x.
This matters because one database rescales the same numbers as though each line took a single coin, which inflates every value fivefold and turns the yin yang into 15x. A live screen settles it: a five-symbol queen line paid exactly the total bet, matching 250 coins rather than 1,250. Always check which convention a database is using before comparing a paytable across sites.
The Dragon Wild
The dragon substitutes for everything except the Bonus symbol and pays on its own. The help screen adds one unusual rule: wilds landing consecutively from the rightmost reel leftwards are paid in place of the regular combination whenever the wild total is larger. In effect the wild can be read from either end, which is rare outside dedicated both-ways games.
The Wild Dice Feature
Every regular symbol on the reels carries a faint dice overprint showing a value from one to six. Beside the reels, a single die rolls with each spin in the base game.
If the rolled value matches a symbol’s overprint, that symbol becomes wild for the spin. Several symbols can convert at once, which is how a grid of low-paying cards suddenly turns into a paying line without any of the usual scatter or respin machinery.
Overprints and the Rolled Value
Because the overprints are distributed across the reel strips, the conversion is effectively a second random layer applied after the reels stop. It is the reason a screen can show a modest queen line and still pay the full stake back, as one captured spin does. On that screen a gold coin carrying a matching overprint completed a five-symbol queen line.

Fortune Dice Free Spins: Double Dice
Three or more Bonus symbols, the labelled God of Wealth, award seven free spins. Landing three more during the round retriggers it for another seven, and the trigger works the same way inside the feature as it does in the base game.
The change that matters is the second die. Free spins run with two dice rather than one, so a symbol turns wild if its overprint matches either value, roughly doubling the conversion rate on every spin of the round.
Retriggers and the Second Die
Seven spins is a short round by modern standards, which makes the retrigger important. With two dice in play the chance of a large converted grid is far higher than in the base game, so the round is where most of the game’s upside sits. It is also the only route to the third feature, since Fortune Chance cannot trigger in the base game.
The Fortune Chance Feature
Fortune Chance is the third named feature on the loading screen and the only one that cannot be reached from the base game. It needs both free-spin dice to land on six in the same spin.
When that happens, sixteen dice appear on a separate screen with their values hidden. You pick two, they roll over, and the revealed amounts are awarded.
Sixteen Hidden Dice, Two Picks
Neither the studio nor any database publishes the range of values behind those sixteen dice, so the size of the prize is genuinely unknown before you trigger it. The loading art shows a four-by-four grid with question marks, which is all the confirmation there is.
A double six on two dice is a one-in-thirty-six event per spin, and it can only happen during a seven-spin round, so most sessions will never see this feature at all. Anyone reviewing the game honestly has to treat it as a rare bonus rather than a headline mechanic.
Fortune Dice Max Win Potential
There is no published maximum win. One database records the field as not listed, the other as undisclosed, and the independent review that tested the game does not state one either. That is unusual today but normal for a 2017 release from this studio. Modern certification practice would require a printed ceiling; this game predates that expectation.
What can be measured is the ceiling on a single line: 2,000 coins for five dragon wilds, which is 8x a spin. Anything larger has to come from multiple converted lines at once or from the Fortune Chance picks, and neither has a documented cap.
Betting Range and Strategy Tips for Fortune Dice
Stakes run from 5 to 500 credits according to the databases and the independent review, although one database lists 300 as the ceiling. The 100-fold range is narrow, and the floor is high because all 50 lines are permanently active.
No decision inside the game changes the outcome. The die rolls itself, the lines are fixed and there is no gamble on the main screen, so bankroll management is the whole of the strategy here. Autoplay changes nothing about the odds, only how quickly they are applied.
Sizing a Session
With no published RTP, no hit frequency and no maximum win, the sensible approach is to treat the minimum stake as the default and use the demo first. The one thing worth watching is how often the base-game die converts anything, since that sets the tempo of the whole session.
How Fortune Dice Compares With Other Dice Slots

Dice as a mechanic rather than a symbol is still rare. Gameplay Interactive used the same idea in Dice Rush, and the appeal is the same: an extra random layer applied after the reels stop, which produces conversions that a normal wild cannot. The trade-off is that the base paytable has to be kept weak to pay for that extra layer.
Games That Share the Name
At least three unrelated titles are called something close to this. Amigo Gaming has its own Fortune Dice with a 96% listing and a 1,000x cap, BF Games has Acropolis Fortune Dice with four RTP builds, and there is a 50 Fortune Dice from a different studio entirely. None of their numbers apply here.
Where Fortune Dice Sources Disagree
The in-game paytable screens were compared with two independent databases and one hands-on review. The structural facts agree; the disagreements are about scaling, bet ceilings and figures that simply do not exist.
| Data point | In-game screens | Database A | Database B | Hands-on review |
|---|---|---|---|---|
| RTP | Not shown | 96.8% | 96.8% | States none is published |
| Volatility | Not shown | Med | Medium | States none is published |
| Grid | 5 reels, 3 rows | 5-3 | 5 reels | 5 reels |
| Paylines | 50, across two help pages | 50 | 50 | 50 |
| Max win | Not shown | Not listed | Undisclosed | Not stated |
| Min bet | 5.00 on the captured screen | 5 | 5 | 5 credits |
| Max bet | Not shown | 500 | 300 | 500 credits |
| Yin Yang, five of a kind | 750 coins | Not listed | 15x the spin | 750 |
| Dragon wild, five of a kind | 2,000 coins | Not listed | Not listed | 2,000 |
| Free spins | Bonus symbol visible on the reels | Free spins listed | Yes | 7, retriggerable |
| Release date | Not shown | 15 May 2017 | 15 May 2017 | Not stated |
| Technology | Not shown | Flash | Not listed | Not stated |
The scaling gap in the paytable row is the one that could mislead a reader. Database B multiplies each printed coin figure as though a spin cost 50 coins rather than 250, so every value it shows is five times too large.
Everywhere else the sensible reading is to trust the in-game screens for structure and payouts, and to treat the 96.8% and the Medium label as unverified estimates that no provider document supports.
For context on how this sits against its neighbours, our Jackpot Football review covers another game built on a fixed jackpot ladder, 3 Fortune Souls is a second fixed-jackpot game, and Egypt’s Glow is another review from the same batch.